My designs are deeply affected by my relationships with the people involved in the process. Different personalities and work ethics can steer things in directions that weren’t possible at the beginning of forming ideas and plans for making them happen.
It’s a constant battle to achieve a harmonious balance in my designs. While they can be aesthetically sound, that doesn’t mean those looks will carry over to how someone is going to use them. It requires another set of processes, thinking, and tinkering to get the feel of my designs right. We’re all getting better at this new language - where devices react to your commands and interests. And it’ll keep getting better and more seamless - as we’re learning to strip away the textures and ornaments that clutter some of our interfaces today. We want access to useful information, and we want to enjoy getting there. Anything that gets in the way of that is putting a false experience in front of our faces.
I want to create works of art that inspire, challenge, and delight others to do the same. I believe you can inspire positive action by setting an attainable example. People will respond to things that make them feel good about living - about being here, on this planet, at this given moment.
It’s incredible when I find people who are truly affected by my work - who speak the words that so often rumble about in my head. It’s as if, through the experience of other people, my work becomes more real. It is validated as a “thing” in the minds of others, and it’s added into their lives.
It’s this kind of stuff that I enjoy doing the most - work that:
- Goes deep into our emotions.
- Doesn’t get carried away by a dollar sign.
- Is surrounded by believers and doers.
- Inspires others with positive thinking.
- Will be valued, both in aesthetics and use.
- Is a reminder of being human, and being mindful of the world around us.